﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Imaging;


namespace KinectDrawer
{
    public class DrawerUserDrawingReadyEventArgs : EventArgs
    {
        public DrawerUserDrawingReadyEventArgs() { }
        public DrawerUserDrawingReadyEventArgs(BitmapSource finalUserDrawing, List<List<System.Drawing.Point>> drawingData, int imageWidth, int imageHeight) 
        {
            FinalUserDrawing = finalUserDrawing;
            DrawingData = drawingData;
            ImageHeight = imageHeight;
            ImageWidth = imageWidth;
        }

        public BitmapSource FinalUserDrawing { get; set; }
        public List<List<System.Drawing.Point>> DrawingData { get; set; }
        public int ImageHeight { get; set; }
        public int ImageWidth { get; set; }
    }
}
